A white chalk headland at dusk over 25 lines. Free spins double every win and the beam climbs as the round runs: x2, x2, x3, x4, x6. It never drops back.
Chalk Beacon runs over 25 lines, so one stake covers the whole board. Roughly 38 spins in a hundred come back with something, and most of it is small. Rising Beam is the bonus: free spins double every win and the beam climbs as the round runs: x2, x2, x3, x4, x6. It never drops back.
Rising Beam. Free spins double every win and the beam climbs as the round runs: x2, x2, x3, x4, x6. It never drops back.
Every machine here runs on free virtual coins. No real money is gambled, nothing you win is worth anything off this page, and nothing can be bought. A random number generator decides each spin, and the one before it never counts.
Measured by running this page's own engine for 5,000,000 spins: coin RTP 98.0%, hit frequency 37.6%, free spins about once in 121 spins, a win of 10x your stake or more about once in 178 spins. Coin figures only — no money is staked or returned.
No sign-in and nothing to fill in. Set a stake with minus and plus; it is split evenly over all 25 lines.
Press spin. Matching symbols pay from the left along the fixed lines.
Three Signal Flares open the free round, and Rising Beam runs inside it.
A long, cold-lit session with something turning up most spins.
A good share of the paying spins hand back less than the stake, so "it paid" and "it won" are not the same sentence here.
| Symbol | Five on a line | Same, as a share of the stake |
|---|---|---|
| 4,500× line bet | 180× your stake | |
| 2,200× line bet | 88× your stake | |
| 1,100× line bet | 44× your stake | |
| 700× line bet | 28× your stake | |
| 440× line bet | 17.6× your stake | |
| 280× line bet | 11.2× your stake |
The five card ranks (10 to A) pay the least. Three Signal Flares anywhere open the free round. Three and four of a kind are listed in full in the paytable.
Free spins double every win and the beam climbs as the round runs: x2, x2, x3, x4, x6. It never drops back.
One stake over 25 lines buys frequency, and frequency is paid for in size.
Five Beacon Emblem on a line, then the Lamp Lens.
Four tasks, replaced every day, counting on any harbour. Nobody has to do them.
Play while it is fun and quit when it is not. Set a limit on the clock before the first spin, and get up from it now and then. If gambling of any kind is causing you problems, ConnexOntario is free and confidential on 1 866 531 2600, 24 hours a day, or visit the Responsible Gambling Council and CCSA. Read our responsible play policy.
Chalk Harbour is for adults of 19 and over. Every coin here is virtual, carries no monetary value, and cannot be bought, sold, cashed out or swapped for anything. There is nothing on the site to buy, no prize worth anything in the real world, and a good run here tells you nothing about real-money gambling.
If gambling is a problem, help is free and confidential: ConnexOntario 1 866 531 2600, 24 hours a day · Responsible Gambling Council · CCSA · Our responsible play policy
You are already playing Chalk Beacon for free and you always can. The free account is what unlocks the other two harbours, and what keeps your coins, level and daily jobs from one visit to the next.
Virtual coins throughout. No real-money gambling, no prize worth anything outside, nothing to buy. 19+.
All Google hands over is your verified email address and your first name.